Friday, 20 March 2026

Daggermark (Pathfinder: Mapmakers Folly Part 17)



The four companions, Branwen the Ranger, Lini the Druid with the Snow Leopard Droogami, Nyra the Cleric and Renka the Bard, make their way to the nearest tavern, the Legions Hearth.

Oracle Question. Is everything as expected in the Legions Hearth? Yes, but…

Prompt Picker. What suddenly becomes scarce?

Oracle Question. Are there any rooms available at the Legions Hearth? Yes.

Oracle Question. Is the kitchen running on limited food? Yes, but…

The Kitchen is running on limited supplies because the gates were shut early

  • The innkeeper apologises stiffly.
  • Only a thin stew and stale bread is available.
  • Soldiers grumble about missing their evening meal.

This creates a subtle sense of disruption — something has thrown off the city’s rhythm

Daggermark (Pathfinder: Mapmakers Folly Part 16)


 Arrival at Daggermark.

By the time the companions reached the outskirts of Daggermark, the sun was already dipping behind the low hills, turning the city’s rooftops into jagged silhouettes. The air smelled of river mist, woodsmoke, and the faint, sharp tang of alchemical brews — the city’s unofficial perfume.

And in a city like Daggermark — where guilds whispered, knives glinted in alleyways, and opportunity lurked behind every closed door — it wouldn’t be long before someone noticed a capable group of wanderers with empty purses and sharp eyes.

Thursday, 19 March 2026

Leaving The Mine Behind (Pathfinder 2e: Mapmakers Folly Part 15)

Toolbox.

Pathfinder 2e Core Books (GM, Player & NPC)
Pathfinder 2e Lost Omens Ancestry Guide.
Pathfinder 2e Bestiary 1,2 & 3.
D&D Deck of Many Things cards and books.
Homemade d6 oracle and prompt picker.

More mine shafts explored. (Pathfinder: mapmakers folly part 14)

 Back in the Storage Room (Room 13)

The party having exited the last mine shaft are back in room 13, the storage room. There are many other crates, boxes and barrels other than the one they have already opened. There is a faint smell of wine. The pathfinder scout seems convinced her possesions will be found here.

I draw cards from the deck of many things.
Monsters? I draw the ‘Humanoid’ card, that fits in nicely with Kobolds.
Treasure?I draw the Mage card. Perhaps an object of art crafted by magic.

With both Renka and Branwen holding torches, they begin to search for the Scouts equipment.

Saturday, 10 January 2026

Further Into The Mine (Pathfinder: Mapmakers Folly part 13)

 The four companions plus droogami and the Pathfinder elf walk deeper into the mine. They enter a large chamber. Like the first chamber they entered, much of it has at sometime been carved by hand and the tunnels are supported by old wooden posts. A search of this room reveals no monsters. The pathfinder hopes her equipment is here but its not. I also ask the oracle if there is any treasure and get yes, but...

Wednesday, 24 December 2025

Into the Mine (Pathfinder:Mapmakers Folly part 12)

 

The four characters make it to the mine, its dusk as they arrive. I ask my oracle if they encounter anything as the descend into the mouth of the mine. I get No, But…
Drawing a card from the deck of many things I get Moon. Reading the card reference guide I think there is a ‘place concealed by terrain’. The companions will know this, but I think they would look over the entrance. A perception check may work here?
I set a DC of 20. Lini makes the first perception check, she has Perception +11 and rolls 19 
for a total of 30, a critical success. Perfect — with a 30, Lini doesn’t just spot the hidden place… she sees it with absolute clarity, as if the land itself is whispering the truth to her.

A book in the snow (Pathfinder:Mapmakers Folly Part 11)

 A little while ago I picked up the ‘Deck of Many Things’ which while designed for Dungeons & Dragons, works beautifully with other systems, Pathfinder included.

to set the scene for the next part of the campaign I drew five cards, one for each of the following

  • The Threat – Book
  • The Twist – Mine
  • The Ally – Warrior
  • The Cost – Monstrosity
  • The Reward – Sage

I can interpret them as I go along.