D100 Roll | Verb | D100 Roll | Verb |
---|---|---|---|
1 | chop | 51 | kick |
2 | avoid | 52 | bless |
3 | chase | 53 | snore |
4 | tip | 54 | juggle |
5 | stuff | 55 | fetch |
6 | suit | 56 | ignore |
7 | ski | 57 | detect |
8 | work | 58 | drum |
9 | fool | 59 | amuse |
10 | prefer | 60 | grate |
11 | rule | 61 | clap |
12 | drag | 62 | hammer |
13 | blind | 63 | box |
14 | concern | 64 | scold |
15 | dust | 65 | snow |
16 | melt | 66 | warm |
17 | murder | 67 | rely |
18 | scrub | 68 | claim |
19 | refuse | 69 | curl |
20 | rub | 70 | excuse |
21 | contain | 71 | occur |
22 | open | 72 | tap |
23 | help | 73 | identify |
24 | hook | 74 | mix |
25 | squeak | 75 | waste |
26 | turn | 76 | remain |
27 | arrive | 77 | grip |
28 | cause | 78 | push |
29 | dare | 79 | balance |
30 | fence | 80 | arrange |
31 | correct | 81 | paint |
32 | multiply | 82 | terrify |
33 | destroy | 83 | poke |
34 | change | 84 | coach |
35 | warn | 85 | steer |
36 | wink | 86 | promise |
37 | escape | 87 | clear |
38 | branch | 88 | intend |
39 | live | 89 | announce |
40 | suggest | 90 | worry |
41 | perform | 91 | copy |
42 | suppose | 92 | offer |
43 | miss | 93 | deserve |
44 | need | 94 | subtract |
45 | beam | 95 | fry |
46 | fax | 96 | ask |
47 | look | 97 | face |
48 | instruct | 98 | rush |
49 | bounce | 99 | wait |
50 | exercise | 100 | cheat |
How to use
I use this table in my solo games when I am stuck as to what happens next. I usually roll d100 twice to get two verbs then use my imagination to work out what they mean in relation to the scene I am playing.
For example -
At the start of a scene Midwinter and Hazel are in a small village store to buy provisions, I ask my oracle if there is anything unusual about the store and get 'No(but)'. I roll twice on my random verb table and get 46 & 90 which is Fax & Worry. This is a fantasy game so no one will be sending a fax so I treat this as meaning a message, I decided that the store is as it should be but the store owner is worried about a message he has just received. What that message is and what happens next we will need to find out.
If the two words just don't make any connection or simply don't fit in with the scene, discard one or both and roll again. You could roll more times on the table and get three or more words but I find the more words I generate the harder it is to work out a meaning, two verbs tend to work out best.
Feel free to use the above table or not as you see fit.
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