Blood in the Snow Part 5 - Concluding Notes and Roundup.

 Blood in the Snow - Roundup.

The adventures were exhausted, all had suffered injury and Rhian was in a bad way but they had rescued the Merchant and the troublesome Redcaps would trouble the village no more.

With the last of their strength waning, they made the difficult and strenuous journey out of the tunnel complex.  Rhian helped by Strawberri and Culdus, the merchant helped by Hugo and Karina.  They were all relieved when fially they emerged back into the open, although the snow was still falling, the wind had dropped and the party were able to stagger their way back to the village and the Blue Goose.

The merchant, dressed only in filthy rags and furs was embraced by his wife,   who, as can be imagined, was overcome with emotion as her husband entered the inn.  Martain the inn keeper was happy to organise a hot bath for the merchant and as he and his wife left the barroom, they promised to reward the young adventures greatly before they left the village.

Strawberri insisted that Rhian be taken to her home where she could look after the stricken woodsperson, Culdus helped take Rhian there and the two friends remained with her that night. Hugo, badly injured returned to his home, only Karina remained in the inn, given a room by Martain.

The following day the snow had stopped falling, the sergeants of the Wyvern Guard, stationed at the Manor, agreed to send a party of men to clear the tunnel of anything that may remain in there on the understanding that anything of value would become the property of the Manor Estate.  
Gilio Korte, the Herbalist, visited each of the party, giving each one of his healing salves to help mend wounds.  

The villages organised a celebration in honour of the great deed done by the young adventures, attended by everyone, even Rhian with the aid of her friends was able to attend.  The Merchant, true to his word, rewarded they five adventures with 40sp and a bottle of fames Icewine each.

A few days later, the snows has melted enough for the Merchant and his wife to be able to leave Winterton, with a few Wyvern Guardsmen taking them as far as Dove's Crest.  Life in the hamlet returned to its normal harsh winter self, for now at least.

Beyond the Wall RPG.

Beyond the wall is a delightful OSR fantasy game,  this was the first time I had played the game solo and I think it worked really well.  Character generation using the playsheets is really quick and simple, PC's are all capable from the off and each one has a background automatically created, a connection, not only to their village but to each other as well giving them a strong reason to adventure together.
The rules themselves are nice OSR style rules, easy to pick up and play, ideal for solo play when you have 4 or 5 PC's to handle, once I got playing the game the only times I needed to check the rules was to see how spells worked and to remind myself of the monsters stats.

Jaunt. Blood in the Snow, the hamlet of Winterton.

This is a 16 page pdf and its free, and if thats not enough it is also beautifully illustrated and well written.
A big part of Beyond the Wall is the village where your characters are from, the place they call home, I was looking for inspiration to flesh out my village when I came across the Hamlet of Winterton and it turned out it had everything I wanted, the Blue Goose Inn, the Monastery, the manor house, all really well detailed yet there was enough blank space for me to fit in some of the buildings and NPC's that had been revealed or hinted at during the character generation process.  It was the perfect place for my PC's to call home.

For me, the Blood in the Snow part of the booklet is the least important bit, but I felt it was worth running through it with the PC's.  It is a simple dungeon bash really, fun to play, easy to convert the Redcaps and Zombies to the stats given in the Beyond the Wall book, I though it a decent challenge for my adventures and kept me entertained for a few evenings.

This booklet though is, for me, all about Winterton, I do feel its a super setting for my BtW games and I shall be investing in the some of the other Roan Studio pdfs soon, in particular the Bay of Souls setting.

For now though I will be taking a little break from Beyond the Wall and moving on to either a game of Traveller or finishing my horror RPG started in my introduction post to this blog.

Whichever it is there will be full write ups of the game in this blog.

 
Blood in the Snow Part 5 - Concluding Notes and Roundup. Blood in the Snow Part 5 - Concluding Notes and Roundup. Reviewed by Wild Duck Models on August 08, 2021 Rating: 5

No comments:

Powered by Blogger.