Weasel and Kid Sinister are the title characters of my Lowlife 2090 games. It is possible that one or both may come to a bad end but until that time comes, if indeed it does, the adventures will revolve around the two long-standing friends.
In this post I am creating Weasel. I have a solid idea in my head who Weasel is and where he came from, so I have not totally followed the random character generation as given in the rules.
CHARACTER CREATION.
Step 1 - Race = Spriggan (Goblin to most of us)
I knew I wanted Weasel to be a Spriggan so no random dice roll for race.
Step 2 - Class = Infiltrator
Again I knew I wanted Weadel to be an Infiltrator, the class fit the mental image I had of him.
Step 3 - Generate attributes.
One attribute starts at 15, for the remaining 6 attributes I roll 4d6 dropping the
lowest number.
6, 9, 11, 13, 13, 14, 16 plus the 15 above
One abysmal roll there, the rest are not too bad and one is excellent. I can now
distribute
them over the 7 attributes
Strength : 9 (-)
Dexterity : 16 (+2)
Constitution : 13 (+1)
Intelligence : 13 (+1)
Perception : 6 (-2)
Willpower : 15 (+2)
Charisma : 14 (+1)
Initiative : 11 (-)
Initiative is dexterity + Intelligence / 2, this is Step 4
Step 5 - Hit Points = 2+13+1 = 16hp
That seems okay but bullets cause real damage in Lowlife 2090, even 16hp may
not be enough.
Step 6 - Luck =11, re-roll pool = 1 (for being Spriggan)
Step 7 - Roll for contacts
Infiltrators start with 3 contacts, I roll 1d8 three times and get-
2 : Garbage Collector catchphrase "I don't even like you"
3 : Hacker catchphrase "you about done?"
8 : Professional Forger catchphrase "I don't have time for this hoda"
I really like the Garbage Collector and his catchphrase, just seems to fit with the
way Weasel, likeable as he is, tends to annoy folk.
Step 8 - roll for Augmentations
Infiltrators start with three. I roll d8 three times and get
1 = Cybereyes (with inferred)
3 = Sony Aimbot (Aim Assist).
7 = Cyphon Body Shield (Antidote System).
Step 9 - bonus languages = 1 (Italian, English)
Weasel gets I extra language due to his Int bonus. I give him Italian for other no
reason than it seems to fit.
Step 10 Choose Skills - Electronics & Stealth plus six more
Deception, Driving, Gather Information, Persuasion, Slight of Hand, Survival.
Step 11 - Choose class abilities number of talents = dexterity modifier so 2
Shadow
Quick Draw
Step 12 - Add class GEAR pack
Heavy vest, Stun baton, KB Raider pistol
(silencer, 2 x mags NL ammo), Grapple gun,
Cell ( AS Meridian Sys 11), Fake ID, Knife, ₵50.
Step 13 - Turning Point = Born Lifer
Address = Foundry Bay
Living Standard = Low
Step 14 & 15 Background & Name
In the original adventure with Weasel & Kid Sinister, they set out looking for their
friend Shona who had run out on them, so I decide to bring her in as well.
Name : Weasel
Background : Burglar.
You were born into this life, the offspring of lowlife parents who taught you the
tools of the trade. When a job turned sour and they disappeared, you were
saddened, but not surprised. Few lifers make it out, and they had a good
run. Now it’s your turn.
Weasel hangs out at Nero's Nook, a bar n' grill in Foundry Bay with
Kid Sinister, Shona and Rook.
Weasel grew up on the street and the only life he has known is one of petty crime
and just scraping by.
Weasel shares his life with his long time and only true friend Kid Sinister but he
relies on Shona and, though he won't admit it, he knows that without her both Kid
and himself would have long been pushing up daisy's. He tolerates Rook who is
close to Kid Sinister but cannot help feeling resentful and jealous towards the elf
and her relationship with Kid S and Shona .
Nero tolerates Weasel and Kid because of Shona, who he has a soft spot for. He
knows Weasel and Kid have come to the attention of some of the
ganger's round Nero's Nook, and not in a good way and that tolerance is being
stretched.
For anyone wishing to use Weasel in their Lowlife games as either a PC or NPC I have added a link to a PDF file for the character